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	<title>GVScript</title>
	<link>http://www.gvscript.com</link>
	<description>Programming For The Rest Of Us!</description>
	<pubDate>Tue, 18 Sep 2007 13:40:56 +0000</pubDate>
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		<title>A Glance Back, A Step Forward</title>
		<link>http://www.gvscript.com/2007/09/18/a-glance-back-a-step-forward/</link>
		<comments>http://www.gvscript.com/2007/09/18/a-glance-back-a-step-forward/#comments</comments>
		<pubDate>Tue, 18 Sep 2007 13:18:10 +0000</pubDate>
		<dc:creator>lr</dc:creator>
		
		<category><![CDATA[Squeak]]></category>

		<guid isPermaLink="false">http://www.gvscript.com/2007/09/18/a-glance-back-a-step-forward/</guid>
		<description><![CDATA[Last year building blocks, today subsystems in test.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.morphtron.com/2006/07/24/powering-up-mpf-again/">Last year</a> building blocks, <a href="http://www.bopspace.com/how-to/space-hosting/">today</a> subsystems in test.</p>
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		<title>Second Life Version</title>
		<link>http://www.gvscript.com/2007/02/20/second-life-version/</link>
		<comments>http://www.gvscript.com/2007/02/20/second-life-version/#comments</comments>
		<pubDate>Tue, 20 Feb 2007 20:48:31 +0000</pubDate>
		<dc:creator>lr</dc:creator>
		
		<category><![CDATA[Croquet]]></category>

		<category><![CDATA[Second Life]]></category>

		<category><![CDATA[Squeak]]></category>

		<guid isPermaLink="false">http://www.gvscript.com/2007/02/20/second-life-version/</guid>
		<description><![CDATA[A new release for Second Life will be made this week so I thought I&#8217;d make some previews available for folks I&#8217;m talking to about this. Here is a screencast of a GVScript demo in Second Life and a screenshot of the script being run

GVScripts can be written using the GVScript Editor written in Squeak [...]]]></description>
			<content:encoded><![CDATA[<p>A new release for Second Life will be made this week so I thought I&#8217;d make some previews available for folks I&#8217;m talking to about this. Here is a screencast of a <a id="p9" href="http://www.gvscript.com/wp-content/uploads/2007/02/gvs2small.mov">GVScript demo in Second Life</a> and a screenshot of the script being run</p>
<p><a title="gvs2smallscript.png" class="imagelink" href="http://www.gvscript.com/wp-content/uploads/2007/02/gvs2smallscript.png"><img alt="gvs2smallscript.png" id="image8" src="http://www.gvscript.com/wp-content/uploads/2007/02/gvs2smallscript.thumbnail.png" /></a><br />
GVScripts can be written using the <a id="p12" href="http://www.gvscript.com/wp-content/uploads/2007/02/gvscripteditor.mov">GVScript Editor</a> written in Squeak which means that given a cast of objects that can be rendered across different virtual worlds, GVScripts are write once, run everywhere. Stay tuned.</p>
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		<title>New Release Date!</title>
		<link>http://www.gvscript.com/2006/11/13/new-release-date/</link>
		<comments>http://www.gvscript.com/2006/11/13/new-release-date/#comments</comments>
		<pubDate>Mon, 13 Nov 2006 13:34:46 +0000</pubDate>
		<dc:creator>lr</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gvscript.com/2006/11/13/new-release-date/</guid>
		<description><![CDATA[Officially it will be Dec 26 but the developer release will happen before then.
]]></description>
			<content:encoded><![CDATA[<p>Officially it will be Dec 26 but the developer release will happen before then.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Coming Summer 2006!</title>
		<link>http://www.gvscript.com/2006/06/11/coming-summer-2006/</link>
		<comments>http://www.gvscript.com/2006/06/11/coming-summer-2006/#comments</comments>
		<pubDate>Mon, 12 Jun 2006 00:13:38 +0000</pubDate>
		<dc:creator>lr</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gvscript.com/2006/06/11/coming-summer-2006/</guid>
		<description><![CDATA[See the About link for a brief description of what this is and stay tuned!
]]></description>
			<content:encoded><![CDATA[<p>See the About link for a brief description of what this is and stay tuned!</p>
]]></content:encoded>
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